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Divinity original sin 2 racial bonuses

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The only drawback of this skill is the cooldown. If you don't have a human in your team, then you must use the skill more carefully, but it will still give you a big advantage. Regenerates X points of physical and magic armor per turn for 5 turns.Īmount of regenerated points depends on character's level.Ī very strong ability that works best in combination with human special abilities.Ī big bonus to physical damage and an additional action point mean that as a long distance character you have the opportunity to hit your opponent hard and retreat safely.

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It also increases resistance to all elements.ġ00% chance of changing status for 2 turns 1 additional action point and a 25% bonus to damage at the expense of 1 vitality point.Ĭreates a protective barrier that regenerates lost physical and magic armor points per turn.